Game Designer, focussing on Gameplay Design and Coding
Recook
Recook is a local VR multiplayer, made in 3 weeks.
Play Recook! Create an unforgettable recipe with your friends!
Your friends cook an awesome meal in VR and YOU have to imitate it!
Remember the ingredients by listening and watching carefully what your friend uses.
Recook it in the right order and add one new fabulous condiment to refine the recipe. Use everything you can find! Then it’s your friends turn to repeat the cooking,
This works as long as every cook can remember the sequence. The longer it gets, the higher the score!
This game was part of my fourth semester. Our team were 3 students from the HTW Berlin and we worked 3 weeks on this game. Team members: Marie, Lenja, Alex Working period: July 2017 Used software: Unity3D, Photoshop, SteamVR, HTC Vive
My fields of responsibility: Artstyle Creation , Game System Design, Programming
Team MotionSick: (from left to right) Alex, Lenja, Marie
Lenja and I building the construction for the HTC Vive boxes.
The first digital prototype -> my fakescreenshot to try the artstyle -> the final result
A fakescreenshot I created to try a new feature with our artstyle.
Adding oil to the recipe.
Some items are a bit more unusual. Try all of the objects you find!
To achieve and create as much content as possible it was necessary to organize ourself. We used an analog kanban board to illustrate our tasks. On the left is our backlog. We ordered the tasks by priority to see all of the things we wanted to do at one single glance.
Our kitchen has lots of different items you can use to cook. Just look in all the cupboards and drawers.
To make our game as perfect as possible in this short period of time, we tested and let others test our game! The different views and critics helped a lot to get the best out of Recook.
A fakescreenshot I created to try a new feature with our artstyle. This mechanic didn’t made it to the game unfortunatelly.
Big Thanks to the HTW Berlin | Game Design which gave us the opportunity to create this game. Watch the video below to see what our studio looked like.